Disclaimer
These instructions worked for me, and may not work for you. They are "AS IS" and I accept NO RESPONSIBILITY WHATSOEVER for any loss or damage to your data or functionality. You have been warned.
Also: these are unsupported... if something doesn't work for you, you'll have to fix it yourself.
Prerequisite
Java
The "Java Manager" package must be installed. You can install it via the Package Manager, under "Utilities".
Once the package is installed, the JVM will be located at
/var/packages/JavaManager/target/Java/bin/java
Terminal access
Enable terminal access via "Control Panel", "Terminal & SNMP". Then check "Enable SSH service" on port 22. Now you may need a SSH client, like PuTTY and connect to your NAS.Manual installation
Create user
Create a user to run minecraft server as. To do so, I found easier to edit /etc/passwd and append the following lineminecraft:x:25565:100:Minecraft Server:/volume1/minecraft:/sbin/nologin
Create the server directory and download the server
I decided to put the server directory in /volume1/minecraftmkdir /volume1/minecraft
then
cd /volume1/minecraft
wget https://s3.amazonaws.com/Minecraft.Download/versions/1.8.3/minecraft_server.1.8.3.jar
Note that the server version may change in the future. Check the latest version of the multiplayer server from Mojang's website
Create the start script
I am using a script to run the server. Use your favourite editor to create a file in /volume1/minecraft/run.sh with this content cd /volume1/minecraft
/var/packages/JavaManager/target/Java/bin/java -Xmx1024M -Xms1024M -jar /volume1/minecraft/minecraft_server.1.8.3.jar -o true -d64 nogui
then
chown minecraft:users run.sh
chmod 755 run.sh
Run the server
cd /volume1/minecraft
./run.sh
The first run will start the server and stop it straight away. In fact you need now to edit the eula.txt and "accept" as per instructions.
Re-run the script and the server should now start successfully. You can now try to connect your minecraft client.
Automatic start/stop
Create the file "/etc/init/minecraft.conf" with this content:description "start minecraft server"
author "smartrics"
console log
start on syno.share.ready and syno.network.ready
stop on runlevel [06]
setuid minecraft
pre-start script
echo "netatalk start" || true
date || true
if [ ! -x /volume1/minecraft/run.sh ]; then
stop; exit 1
fi
end script
script
exec /volume1/minecraft/run.sh
end script
post-stop script
echo "minecraft server stop" || true
date || true
rm -f /var/run/minecraft.pid
end script
start minecraft
stop minecraft
and automatically be started at the next NAS reboot.
Check that service is running
If the server is running, this command
ps -w | grep minecraft
should show something similar to
4735 minecraf 3768 S /bin/sh /volume1/minecraft/run.sh
4737 minecraf 1188m S /var/packages/JavaManager/target/Java/bin/java -Xmx1024M -Xms1024M -jar /volume1/minecraft/minecraft_serv
4 comments:
I picked up a project another guy had started and abandoned for installing Minecraft on Synology boxes as a package through DSM, and thought you might find it interesting. I put it up on Github, etc.
Relevant links:
Synology Forum:
http://forum.synology.com/enu/viewtopic.php?f=190&t=100311
Repo:
http://www.hildinger.us/sspks/index.php
Github
https://github.com/colin1497/Synology-Install-Package-for-Minecraft-and-Craftbukkit
Install Blog post (updated 7/1/15):
http://blog.heatdfw.com/2015/05/setting-up-minecraft-server-on-my.html
Administration Blog post (updated 8/12/15)
http://blog.heatdfw.com/2015/07/synology-nas-minecraft-server.html
Minecraft Forums Discussion
http://www.minecraftforum.net/forums/support/server-support/server-administration/2460654-synology-nas-minecraft-server-install-package
Cool! Thanks for sharing
Cool! Thanks for sharing
So what about mods and saves? The package Colin so wonderfully created is in the @app folder, which is only accessible via SSH. Yet a minecraft user is created. Where should mods and saves be placed?
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